Playtest 23/01/2024


Bugs fixed:

  • Centered pop-ups
  • Language error fixed
  • Psionics description in stat choosing no longer overflows

Stuff added/changed in this playtest:

  • Combat system which ultimately will be scrapped in the next version. I have better idea for it, but I decided to release a new playtest now to check for bugs
  • Changed colors for player for better contrast
  • Showing-up animation for dialog lines
  • Dialog window shows also player's last response
  • Removed confusing exits from popups
  • Changed "Proving Grounds" into "Grave of an oracle"
  • Rewritten existing dialog
  • Aligned prologue text to left and added line breaks
  • Changed texture for "Grave of an oracle"/"Proving grounds"
  • Added fade-in animation between scenes.
  • "Grave of an oracle"/"Proving grounds" now disappears after entering
  • Added X-es to close menus


Stuff to add in the next playtest:

  • The Real© Combat System™
  • Maybe finally some sounds
  • Some location which will appear in real game?



Files

Tombworld-playtest23012024.exe 75 MB
Jan 23, 2024
Tombworld-playtest23012024.x86_64 76 MB
Jan 23, 2024

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